Posted by fractaloon on November 19th, 2014
This episode has been loooong in the making. Mainly this is because I recorded the interview at the end of September. This show is on solitaire RPGs. I interview Kenny the Cabbage. He runs the solitaire RPG guild on BGG and hosts a blog on solo roleplaying (soloroleplayer.com/).
I also look at solo roleplaying using the Covetous Poet Adventure Creator and GM Guidebook. This book is used to both create an adventure with a big adventure, to you would play over multiple game sessions, and help you play an RPG solo. It is designed to be used along an RPG of your choice. Even though the adventure is defined up-front, the details of each scene are completely unplanned until you are ready to play it. The game turns out to be quite surprising. I tried this out using the Fantasy Flight Edge of the Empire Beginner Game RPG and it worked really well.
Posted by fractaloon on November 2nd, 2014
This super episode is on a super game called Sentinels of the Multiverse. This is a super-hero card game designed for 3-5 players that is very fun solo. The expansions add an incredible amount of replayability to a game that brings a lot of replayability in the box. Add to that the opportunity for monthly challenges at the 1 Player Guild and this game is virtually guaranteed fun!
I also look at thematic games and pick my "top 7" thematic games.
Posted by fractaloon on October 12th, 2014
In this episode I revisit the now classic game Onirim. I covered the game on my very first episode and look at it again now that a 2nd edition has been released. The new edition, not only looks MUCH nicer, but includes an extra 4 expansions (plus an appendix). Not only that, but I talk with the designer, Shadi Torbey about this and the other Oniverse games.
Posted by fractaloon on September 29th, 2014
Episode 65. In this show I talk about the game Hooyah: The Navy Seals Card Game. This is a light co-op game for 1-4 players in which you are trying to complete a covert mission, Ticket to Ride style. Hooyah is published by US Games. I also look at the upcoming Essen releases.
Posted by fractaloon on September 7th, 2014
This is the episode on global economics. I look at Global Mogul designed by Bill Crenshaw and published by Mayfair games. This is a worker placement/area control game in which players are making investments and producing goods to fulfill contracts. This game supports 1-4 players.
Posted by fractaloon on August 17th, 2014
This latest episode is on Print and Play games. I look at two things specifically, which includes a LOT of games....
1. The solitaire PnP design contest 2014 is currently in the print and play it phase. Twenty-eight games have been submitted and are contest ready! You can try them out now before the voting period begins which runs about a week and ends on Sept. 13. I give a quick run-down of the games.
2. I review Chad Metsdagh's Everything versus Everything. It's a game in which you have characters from various pop-culture moves, stories, etc fight each other. You control six characters while "the Director" controls another six. Who has the most powerful team?
Posted by fractaloon on August 3rd, 2014
This "week" I look at the game Duel in the Dark. This is a two player game with a solo variant build in. It is set in WWII Europe. British bombers are attacking your German cities and you need to defend them from the onslaught. In this weird game, victory points are gained when other side moves into your space.
I also cover a few other topics including a bit more look at solo RPGing and also GenCon solo friendly games.
Posted by fractaloon on July 19th, 2014
The system I used to drive the adventure was simple. Each time I felt I needed some outside push (the GM), I pulled 9 random Rory's Story Cubes from a bag and rolled them. I then picked three and used that to determine what might happen next.First up, some comments:
- I am having trouble finding what perspective and style to use. I’m worried it is a bit too much like a story because of how I wrote this.
- I wrote this out long-hand in a notebook.
- I have done some minor editing of my original writing to sound better.
- My character was a Martian whose preferred weapon is a battle axe.
- The adventure ended prematurely. I could have altered that, but decided to keep it as is.
Posted by fractaloon on July 16th, 2014
In this episode I very quickly look at using Rory's Story Cubes for solo RPG gaming. I also spend some time talking with A.J. Porfirio about Hostage Negotiator which is just now on Kickstarter.
Posted by fractaloon on June 21st, 2014
In this BIGGEST episode yet, I have a discussion on the 2014 solitaire PnP design contest with Chris Hansen & Todd Sanders. This was originally recorded as a Google Hangounts conversation and the video can be watched on YouTube.
Alas, I am no expert and I had audio issues. Hopefully they don't distract from your enjoyment too much. Contrary to the appearances, I am not chewing tabacco.